Archive

Archive for the ‘Bunkspeed’ Category

Perfect Picture with HyperShot

June 5th, 2009 Creation Engine No comments

Link via Computer Graphics World

HyperShot HD According to Burgess and fellow auto­motive photographers Michael Lee, Nigel Harniman, and Vic Huber, the Bunkspeed software, called HyperShot, warranted a fresh look at how photography can be used with CGI.

Unlike traditional programs, originally intended for creating images and animations from scratch, HyperShot is designed exclusively for working with photos and HDR data. After shooting the background plate and HDR photos and loading them into HyperShot, the user imports a 3D car model from any standard 3D DCC software, including native data from popular CAD programs. Next, the person applies materials, color, and surface textures using a palette within the software. Then, he or she chooses an HDR map to provide the lighting, adds the backplate image, and adjusts the virtual camera for lens type, angle, rotation, and distance.

Automotive photographer David Burgess used Bunkspeed’s HyperShot software to place a CAD model of the Ford Explorer America concept car in US location shots.

“I had spent a lot of time in the past looking to add CGI capabilities through Maya and 3ds Max,” says Lee, who has done advertising work for Honda and Mercedes-Benz, among others. “It took a lot of time to modify materials, and a great deal of expertise to get the quality I needed. Even with hardware acceleration using 32 processors, rendering a single image typically took as long as 12 hours.

“[Now I can] quickly get to the fun part of the process for any photographer: lighting,” Lee adds. “Photographers are often called upon to consult on lighting, so it’s great to have this much control over that aspect. The rendering is optimized, so what took me 12 hours with 32 processors can be rendered in two hours at the same or greater quality on a Mac quad-core system.”

HyperShot HD Mac/Windows 1-year license (download version) is available at an education discount price of $95.

Categories: Bunkspeed Tags:

Bunkspeed Software Used to Launch Tesla Roadster Sports Edition

January 15th, 2009 Creation Engine No comments

Link via Bunkspeed

Los Angeles, CA, January 14 – Bunkspeed, developer of the world’s fastest 3D rendering technology for design, engineering, and marketing, announced today that Tesla Motors is using HyperShot and HyperDrive for the creation of all launch imagery of their all-new Tesla Roadster Sports Edition. This vehicle is being launched this month at NAIAS 2009 in Detroit.

HyperShot HD Mac/Windows 1-year license (download version) is available at an academic discount price of $95.

Categories: Bunkspeed Tags: