About the next step for ZBrush

About the next step for ZBrush

ZBrush 3 continues our development by first and foremost putting the artist in an immersive digital sculpting environment: we have boosted ZBrush’s speed, refined its functionality as well as expanded its capability by adding real-time shadows, real-time material capture and render (MatCap), full 3D sculpting and texturing with alphas and textures, advanced ‘digital clay’ with up to one billion polygons using HD geometry, real-time posing with ZBrush’s Transpose functionality, perspective camera, 2D / 2.5D /3D mesh projections, mesh retopologizing, topology/cavity/color based maskings, one-click turntable recording and quicktime export, support for 32 and 64 bit systems, mutithreaded support for up to 256 processors, and more.

The Windows version will be released on May 15th, the release date for the Macintosh version will be announced following the release of the Windows version. The upgrade to version 3 will be free of charge to all registered users (including new users who will register before the next release). Note to Macintosh users: Since you are now also able to launch Windows applications, we will be pleased to make available to you a free-of-charge transfer of license to the Windows version, this will allow you to take advantage of the new version as soon as it is released. Further details about the license-transfer will be posted prior to the release date.

As stated above, ZBrush 3 will be a free upgrade for all registered users of previous versions of ZBrush.

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